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https://onedev.site.tesses.net/crosslang/crosslangextras
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85
Tesses.CrossLang.Shell/src/run.tcross
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85
Tesses.CrossLang.Shell/src/run.tcross
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@@ -0,0 +1,85 @@
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func Tesses.CrossLang.Shell.Run(dd)
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{
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var offline=false;
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var buildPath = ".";
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var nobuild=false;
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var allowFullCompTime=false;
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var output="";
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each(var flag : dd.Flags)
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{
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if(flag == "offline")
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{
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offline = true;
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}
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else if(flag == "allow-insecure-comptime")
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{
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allowFullCompTime=true;
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}
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else if(flag == "help")
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{
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Console.WriteLine("USAGE: crosslang run [run-flags-and-options] program-arguments...");
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Console.WriteLine("USAGE: crosslang run [run-flags-and-options] -- program-arguments-and-options...");
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Console.WriteLine("FLAGS:");
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Console.WriteLine("offline: build with no internet (don't fetch files)");
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Console.WriteLine("allow-insecure-comptime: Allow full comptime");
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Console.WriteLine("nobuild: don't build, just run");
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Console.WriteLine("help: this help");
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Console.WriteLine();
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Console.WriteLine("OPTIONS:");
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Console.WriteLine("conf=CONFIGSTRING: specify a conf string for compile_tool(s), is the property Config");
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return 0;
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}
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else if(flag == "nobuild")
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{
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nobuild=true;
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}
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}
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var conf = "";
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each(var option : dd.Options)
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{
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if(option.Key == "conf")
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{
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conf = option.Value;
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}
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}
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if(nobuild)
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{
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if(FS.Local.FileExists("config.json"))
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{
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var proj = Json.Decode(FS.ReadAllText(FS.Local, "config.json"));
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var nameVer = $"{proj.name}-{proj.version}.crvm";
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var buildDir = TypeOf(proj.bin_directory) == "String" ? proj.bin_directory : "bin";
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output = ./buildDir/nameVer;
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if(!FS.Local.FileExists(output))
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{
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Console.WriteLine($"ERROR: file {output} does not exist.");
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}
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}
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else
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{
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Console.WriteLine("ERROR: could not find project.");
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return 1;
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}
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}
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else
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{
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var pm = Tesses.CrossLang.PackageManager();
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pm.Offline = offline;
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var bt = Tesses.CrossLang.BuildTool(pm);
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bt.Config = conf;
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bt.AllowFullCompTime = allowFullCompTime;
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output = bt.BuildProject(buildPath).Output;
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}
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var env = VM.CreateEnvironment({});
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env.RegisterEverything();
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env.LockRegister();
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env.LoadFileWithDependencies(FS.Local,output);
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var myArgs = [output.ToString()];
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for(var i = 1; i < dd.Arguments.Count; i++)
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{
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myArgs.Add(dd.Arguments[i]);
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}
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return env.GetDictionary().main(myArgs);
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}
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